top of page
Search


Running and Stretching and Defying Gravity
What it costs to make a character look good. As is often the case, a bunch of code has to be set up for something that happens in...
Nick Brunell
Jul 21, 20231 min read
Â
Â
Â


Idle? Are you asking me to write Spamalot?
Once again, what feels like quite a bit of work at coding the "idle" animation shows like I didn't do too much - the animation seems to...
Nick Brunell
Jul 14, 20231 min read
Â
Â
Â


What's that one song from My Name is Earl?
This week was about finishing up the jump logic, and it ended up being about other types of movement in general - Sprinting is shown here...
Nick Brunell
Jun 30, 20231 min read
Â
Â
Â


LOOK AT IT! (Or don't, I'm not your parent).
Combine some off days, a laptop that wants me to use different drivers than the software I use does, a Nintendo Direct that now increases...
Nick Brunell
Jun 23, 20231 min read
Â
Â
Â


Interrupting C- MOOVEMENT!
People actually expect me to get anything done during Summer Game Fest. As if. After sorting through a dozen or so problems I kept...
Nick Brunell
Jun 9, 20231 min read
Â
Â
Â


Moe meant "Em"
Tank controls apparently never died. Controller > Mouse all day This project has animations included... which the tutorials will...
Nick Brunell
Jun 2, 20231 min read
Â
Â
Â


#VidyaGamezRKool
When they say it's lonely at the top, try being the only person with all the facts compared to everyone reacting wildly because they...
Nick Brunell
May 26, 20231 min read
Â
Â
Â


No power for more darkness
Nothing like a lesson you can't even really follow huh? Don't get me wrong, I could change the BRIGHTNESS of the level as the video...
Nick Brunell
May 19, 20231 min read
Â
Â
Â


Sunlight? What's that?
How poetic; one of the weeks when I'm the most nocturnal the only Game Gen stuff I have to share involves light. After some manipulation,...
Nick Brunell
May 12, 20231 min read
Â
Â
Â


First Levels and Faulty Lights
The good news is that my storage problems are in check (for now), and I'm TOTALLY gonna post a snapshot of my personal files on the...
Nick Brunell
May 5, 20231 min read
Â
Â
Â


Too Crowded To Code
I could show progress on my Unreal project, but there's barely any to be shown as of now, which of course leads to the blog title: My...
Nick Brunell
Apr 28, 20231 min read
Â
Â
Â


They don't jump like they used to
You know that triangle with the missing square paradox? How did that exact same geometry in the middle of the level magically not line up...
Nick Brunell
Apr 21, 20231 min read
Â
Â
Â


Rough Captures and Crowded OneDrives
The good news: Unreal doesn't take hours to start up anymore The bad news: OneDrive is getting full of storage unless I start ponying up...
Nick Brunell
Apr 14, 20231 min read
Â
Â
Â


So in order to code, I have to ignore the moral of The Purge franchise?
"That's the way the ruling class operates in any society; they try to divide the rest of the people. They keep the lower and the middle...
Nick Brunell
Apr 7, 20231 min read
Â
Â
Â


Wouldn't it be nice if I could code something more than the sum of its parts?
This week involved learning about central flow statements, pointers, and references, but the videos do a poor job of integrating these...
Nick Brunell
Mar 31, 20231 min read
Â
Â
Â


In what universe does "pull" rhyme with "cool"?
This week was all about loops so I can make something appear multiple times. I'll never do anything stupid again. Again. Again. Quit...
Nick Brunell
Mar 24, 20231 min read
Â
Â
Â


She'll be comin' round the mountain... Wait, there's only one mountain?
This was a week. I'm not sure how I got anything done. Sometimes you just gotta follow the videos; in this case for both "if" statements...
Nick Brunell
Mar 17, 20231 min read
Â
Â
Â


Modern Times
This week was about learning to program functions. So naturally, all it taught was multiplication. Listen, why should I trust that it's...
Nick Brunell
Mar 10, 20231 min read
Â
Â
Â


What actually happened this last week?
Now, often when I have little to no Game Gen stuff to blog about, I try to talk about my gaming life or something just to emphasize I got...
Nick Brunell
Mar 3, 20231 min read
Â
Â
Â


John Bradelum
After the disaster that was making sense of compiling and building, this week actually got some accomplishment, as the lessons focused on...
Nick Brunell
Feb 24, 20231 min read
Â
Â
Â
bottom of page