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Rough Captures and Crowded OneDrives

Writer's picture: Nick BrunellNick Brunell

The good news: Unreal doesn't take hours to start up anymore


The bad news: OneDrive is getting full of storage unless I start ponying up the dough, and sorting through what I can delete has been stupid difficult when the UI doesn't help me sort through files.

Everywhere I go,

corporations screw me over

from what I have,

and I can't tell them

WE ARE TIGERS, cause Frosted Flakes is like C level on my cereal tier list.


Soon I'm gonna have to see how to PROPERLY import the Unreal Learning Kit stuff into my project... Imagine the game having actual interactables that isn't just background dressing.


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