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Nick Brunell
Feb 141 min read
"Is that for here or to go? DOH!"
WELL, I WOULD have something to post... Except Unreal Engine has decided to not work, so I can't show any proof I've done anything. (What...
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Nick Brunell
Jan 311 min read
The Game in Progress Who Cried Moves
Ideally, I'd be showing my character pulling off some different attack animations, but there's still a lot to code before even getting to...
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Nick Brunell
Nov 8, 20241 min read
Fumes
Adding further words would "ruin the integrity of the art", if you will; "Fumes" says it all and doesn't get redundant. I cleaned up the...
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Nick Brunell
Oct 25, 20241 min read
Spaghetti farts smell like tar; Get Kevin Hart to emcee
Dying is easier than running - I mean that's true enough with every electronic device but yeesh. Does anyone actually like finite...
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Nick Brunell
Oct 11, 20241 min read
Status Effect: Title creativity impaired
Welp, another week of code that I can't prove or show in gameplay. Right now what I've done with player stats and now damage SHOULD show...
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Nick Brunell
Sep 27, 20241 min read
They say health is wealth. Is that even true with a GOOD healthcare system?
I've been working on Player Stats, specifically health and stamina. Who'da thunk it, but you have to code basically the same thing a...
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Nick Brunell
Sep 13, 20241 min read
Everything's backwards
Progress? None to show. Circadian rhythm? Busted. Feelings of the present? Anxious. Feelings of the future? Can I just not think about...
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Nick Brunell
Aug 30, 20241 min read
Wait, is the head easier to snap after punching the side?
After weeks of inconsistency, wondering if I skip obvious instructions, and random "Welp now it works", I have a functioning...
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Nick Brunell
Aug 16, 20241 min read
Technicalities stopping progress. What is this, Congress?
All week, the inability to find an in-hindsight obvious solution to my project being different than the tutorial has made it impossible...
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Nick Brunell
Aug 2, 20241 min read
What's that audiobook narrated by Sam Jackson?
Pretty standard stuff here; fixing two motions so that they blend more seemlessly as if it shouldn't have needed extra coding in the...
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Nick Brunell
Jul 19, 20241 min read
It quenches, and kicks! But it doesn't look right.
I'm done with this animation. One which, I might add, technically is related to a third person action/adventure and technically has...
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Nick Brunell
Jun 28, 20241 min read
You show me your red line and I'll wonder when the systems actually start
Amazingly, following a video tutorial when you have to constantly pause, do everything step by step, and frequently double triple check...
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Nick Brunell
Jun 14, 20241 min read
TOO MANY GAMES
So, you expected me to get anything done when it's Summer Game Fest. Well, I got some motion warping started for the vault over objects...
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Nick Brunell
Jun 7, 20241 min read
What happens when you make a cur say "ouch"?
I assume you get arrested for battery. As Unreal continues to not work when I need it to, I now have a working crouch mechanic. Do normal...
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Nick Brunell
May 31, 20241 min read
The Night Time is the Right Time... what was that about Vitamin D?
Hey, I got decent sleep... in the morning. That'll show me to think I can be awake to work. As usual, all the work I put into coding...
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Nick Brunell
May 24, 20241 min read
Running Around
Game design: Putting in a lot of stuff to make something just different enough than what there are already templates of. Apparently using...
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Nick Brunell
May 17, 20241 min read
Why is the time always gone?
So hopefully NOW, with Amazon WorkSpaces and an up to date tutorial, I can finally really get back to work. Currently I've started by...
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Nick Brunell
May 3, 20241 min read
I'm not using the Squidward image again
Another week, another opportunity for technology to feel like a big mistake. I should be perfectly fine with the tutorial videos and...
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Nick Brunell
Apr 26, 20241 min read
Don't bet against Beckett
Turns out Godot is a lot like LittleBigPlanet servers: they can't be fixed and have to just be quit. On the bright side, maybe removing a...
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Nick Brunell
Apr 19, 20241 min read
Gettin' set up... okay that sounds wrong.
Pretty much all I did this week was get set up with Amazon Workspaces, so hopefully I can get back to Unreal or something that my...
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