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Maybe I should reference Bobby Darin instead
Forgot about the bath, Elmo went and put his dancing shoes on. Now imagine if the splash animation was actually good. Or you know, if...
Nick Brunell
Jun 30, 20221 min read
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The programmer who cried progress?
So I don't know WHAT'S going on with GameGen.Online, but it says my sign in is "Wrong Username". As such, I could only film what the free...
Nick Brunell
Jun 24, 20221 min read
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Should have taken the week off.
Getting me to work during even non-E3 is a giant dose of HAHAHAHAHAHAHAHAHAHA HA I've got events to watch, reactions to watch,...
Nick Brunell
Jun 17, 20221 min read
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Is anyone using "2022" and "Goodyear" in the same sentence?
Definitely eager for an updated shmup module so I can make this scrolling... and EVENTUALLY program a high score screen.
Nick Brunell
Jun 10, 20221 min read
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I think Bioware posted more progress this week than me
Due to a completely destroyed biological clock and that mid-project feeling of "where's my instructions?", the progress towards a...
Nick Brunell
Jun 3, 20221 min read
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The Constrictions of Construct
Have I hit a limit with the vertical shmup template? Can I make an actual scrolling level rather than the Speed Race trick? Can I make...
Nick Brunell
May 27, 20221 min read
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Early start to a shmup
While at first the plan was to make a Space War, after the suggestion of making it a 1 Player vs. enemies game, I figured a vertical...
Nick Brunell
May 20, 20221 min read
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Well that drawing bombed.
Haven't been able to work much this week, as my plans to get through the bomb lesson had to be postponed as I wasn't anywhere near done...
Nick Brunell
May 13, 20221 min read
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Men Youz Part I
The basic combat and picking up health is done, so this week I've been focusing on the drop down menu to pick items/pause the game from. ...
Nick Brunell
May 5, 20221 min read
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And the green grass grew all around
I wanna get the mechanics of Adventure done before I start personalizing it level or art wise, and there's a LOT of mechanics to get...
Nick Brunell
Apr 29, 20221 min read
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Building the skeleton
I don't care how clever one's map for their Adventure project is; if the basic mechanics aren't up to snuff what's the point of having a...
Nick Brunell
Apr 15, 20221 min read
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Look ma! No... uh...
Rest assured I've done plenty of consulting for this game and not just found some music tracks online, but this was a bad week on a...
Nick Brunell
Apr 8, 20221 min read
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Like Jeselnik Writing for Fallon
Lots of what I did this week involved playtesting & getting feedback from others, but I did manage to code a decent coding option for...
Nick Brunell
Apr 1, 20221 min read
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And Matey keeps runnin', runnin'
Okay I swear I put more work into this than how basic it looks, but I've got a simple tutorial start to a 2D island for the player to...
Nick Brunell
Mar 24, 20221 min read
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Maiden Voyage
First studio jam, and I definitely am more of a support role right now, especially cause I wanna stick to the basics and refine them...
Nick Brunell
Mar 17, 20221 min read
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Just like most modern games, I'm done whether or not the game is
Weeks and weeks later, platformer is over.
Nick Brunell
Mar 10, 20221 min read
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When the hardware conflicts with software
While Level 2 is all but complete, what does a developer do when their confusticated won't let them run and jump? Certainly not "design a...
Nick Brunell
Mar 4, 20221 min read
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The kids will all say Wayne Brady without even recognizing the name "Monty Hall".
The main thing I added to Level 2 to give it some necessary spunk is this pipe randomizer mechanic to get past an unpassable vertical wall.
Nick Brunell
Feb 18, 20221 min read
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Minimal Progress
What was I doing earlier this week? I distinctively remember signing in, and I definitely remember doing SOMETHING more to Platformer. ...
Nick Brunell
Feb 11, 20221 min read
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I'll take "Named Category" for $400, Ken
One of those weeks where I set out to accomplish a lot of one thing and end up accomplishing a little of a few things.
Nick Brunell
Feb 3, 20221 min read
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