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Who knew post Thanksgiving time was so taken up?

Writer's picture: Nick BrunellNick Brunell

Right now my project is done mechanically, but not necessarily done aesthetically. With this said, this week has been about exploring lots of other general ideas on what kind of game(s) I'd wanna make - watching some videos on mechanics developers use, like removing a traditional checkpoint system if it removes the fear of failure a player might have. Stuff I still wanna add to my project include background music, different colors for the walls, and making the pick-up-ables look a bit sexier with effects or something.



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