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  • Writer: Nick Brunell
    Nick Brunell
  • Aug 29
  • 1 min read

Very little to talk about, as this week I CONTINOUSLY had other places to be. Right now my game has the ability to die and respawn, but I have to experiment to see if I actually want the respawn delay or not (and shouldn't the idling animation stop to signify death?)

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The tutorials are not great at immediately addressing the error warnings.

 
 
 

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