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- Nick Brunell
 - Aug 29
 - 1 min read
 
Very little to talk about, as this week I CONTINOUSLY had other places to be. Right now my game has the ability to die and respawn, but I have to experiment to see if I actually want the respawn delay or not (and shouldn't the idling animation stop to signify death?)

The tutorials are not great at immediately addressing the error warnings.


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