top of page
Search

It was a loose and jumpy knight

  • Writer: Nick Brunell
    Nick Brunell
  • Jul 18
  • 1 min read


Starting a new, simple Godot project that HAS to be finishable and not run into unsolvable errors, right? Now of course if I can just design the full level with actually interesting progression maybe I'll eventually have something exportable... I can dream.

 
 
 

Comments


bottom of page